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 video game


The creators of Mixtape want to make a great hangout video game

Engadget

Samsung Galaxy Unpacked 2026 is Feb. 25 Valve's Steam Machine: Everything we know Game director Johnny Galvatron explains his passion for a good hang. For most adventure games, the long-term goal can often focus on solving a grand mystery or chasing a lost artifact of the past. But for the upcoming from publisher Annapurna Interactive, it sets its sights on the misadventures of young friends enjoying their last days together before moving on. It's the type of narrative adventure game that shines a light on how good music can bring people together, and how much fun getting into trouble can be. From developer Beethoven and Dinosaur, the Australian creative team behind, is, in many ways, a tribute to classic '90s Americana and an ode to the rebellious youth of the average suburb. I recently got to play the latest build of and spoke with game director Johnny Galvatron about the making of their latest game.


John Wick game starring Keanu Reeves unveiled at PlayStation showcase

BBC News

The billion-dollar action film series John Wick is being turned into a video game, featuring the likeness and voice of star Keanu Reeves. Untitled John Wick Game, as it is currently known, will be made by Warhammer 40,000: Space Marine 2 developer Saber Interactive and include input from film franchise director Chad Stahelsk. A trailer for the game, which is expected to be a prequel to the series, was unveiled at PlayStation's State of Play showcase on Thursday. The Sony event also revealed several remakes of major game franchises, including the God of War trilogy, as well as a 30th anniversary edition of platformer Rayman. The John Wick film franchise, which has earned more than $1bn (£735m) worldwide, follows the story of the retired assassin played by Keanu Reeves on a path of bloody vengeance.


Is surprise box-office hit Iron Lung the future of 'video game films'?

The Guardian

Is surprise box-office hit Iron Lung the future of'video game films'? The YouTube gaming star's weird and divisive adaptation of his obscure horror film is a game within a film about a game - and hints at new directions for storytelling Don't get Pushing Buttons delivered to your inbox? S omething weird struck me early on while watching the movie Iron Lung, which has so far taken $32m at the box office, despite being a grungy low-budget sci-fi thriller adapted from an independent video game few people outside of the horror gaming community have even heard of. Set after a galactic apocalypse, it follows a convict who must buy his freedom by piloting a rusty submarine through an ocean of human blood on a distant planet. Ostensibly, he's looking for relics that may prove vital for scientific research, but what he finds is much more ghastly.


Nintendo Switch becomes gaming giant's best-selling console in history

BBC News

Nintendo Switch becomes gaming giant's best-selling console in history The Switch is now the best-selling Nintendo console in history, having surpassed 155 million sales since it launched in 2017. It means the device, which saw a huge boom in sales over the pandemic, has now surpassed the Nintendo DS as the firm's most successful gaming hardware. And the Switch is now behind only Sony's PlayStation 2 in the overall gaming charts, which sold more than 160 million units in the years following its launch in 2000. But Nintendo's latest financial report, where it announced the news, also saw shares in the company fall 11% following investor concerns over software sales and memory chip prices. Despite this, the company said its sequel the Switch 2, had got off to a good start since its release in June 2025, selling 17 million units as of the end of the year.


What's a false memory? Psychologists explain how your brain can lie.

Popular Science

Psychologists explain how your brain can lie. Fruit of the Loom's logo never had a cornucopia and you didn't have pizza for dinner last Friday. False memories are more than just misremembering someone's name. Breakthroughs, discoveries, and DIY tips sent six days a week. T-shirt tycoons Fruit of the Loom are both makers of functional, printable T-shirts and unintentional originators of a long-standing piece of memory misinformation.


The 3,500-mile love story that started in an online horror game

BBC News

It is an online romance that has overcome a 3,500-mile distance, and also the Covid pandemic - which meant they had to get married virtually. Welsh cheesemaker Lewis Relfe struck up a relationship with Ameila Henderson, from Virginia, USA, while playing the Friday the 13th horror video game in 2017. She made a number of visits across the Atlantic, including one for six months, and he proposed on Aberystwyth Pier, dressed as the game's main character, Jason Voorhees. While they admit to seeing the humour in being the couple that met and married virtually, they now live together in Ceredigion, with daughter Evelyn. But because of parental responsibilities, they no longer get to enjoy the thing that brought them together.


What's behind the phenomenon of 'gamer brain'

The Guardian

The draw of the impossible Baby Steps. The draw of the impossible Baby Steps. If you've ever refused to knock down a game's difficulty level, or chased a purposefully pointless achievement, you might have this pernicious but pleasurable affliction Don't get Pushing Buttons delivered to your inbox? S tudies on gaming's effect on the brain usually focus on aggression or the cognitive benefits of playing games. The former topic has fallen out of fashion now, after more than a decade's worth of scientific research failed to prove any causative link between video games and real-world violence.


Board Review: Tabletop Video Games With Physical Pieces

WIRED

I loved Board's unique blend of tabletop gaming, but my family gave it mixed reviews. Encourages everyone to play together at the table. Diverse launch titles show potential. Must be plugged in and includes a fairly short cable. This innovative mashup of digital and physical gaming worlds is a tabletop tablet designed to get family and friends playing together in the same room.


Four months and 40 hours later: my epic battle with 2025's most difficult video game

The Guardian

When Hollow Knight: Silksong came out last summer I was in so much pain that I didn't know if I'd be able to play it. Could a video game teach me anything new about suffering? L ast year I became uncomfortably well acquainted with suffering. In March I started experiencing excruciating pain in my right arm and shoulder - burning, zapping, energy-sapping pain that left me unable to think straight, emanating from a nexus of torment behind my shoulder blade and sometimes stretching all the way up to the base of my skull and all the way down into my fingers. Typing was agony, but was painful; even at rest it was horrible.


From final boss battles to the dangers of open-world bloat, TV and film can learn a lot from video games

The Guardian

In this week's newsletter: Stranger Things' climactic showdown is the latest pop culture spectacle to feel like its been ported straight from a console. The industries' reciprocally influential relationship can be to everyone's gain Don't get Pushing Buttons delivered to your inbox? I t had begun to feel like an endurance test by the end, but nonetheless, like the sucker I am, I watched the Stranger Things finale last week. Because approximately 80% of the final season comprised twentysomething "teenagers" explaining things to each other while using random 1980s objects to illustrate convoluted plans and plot points, my expectations were not high. After an interminable hour, finally, something fun happens, as the not-kids arm themselves with machine guns and molotovs and face off against a monstrously gigantic demon-crab.